Somedays you just feel lazy or you are dealing with a team of people and you want to hurry up and make the odds a little better for yourself. Here is a great insta kill that requires hyperactivity, hammerfist, ultimate poisons and good timing.
First step is to set up a trigger for a successful hammerfist hit.
Your hammer-fist strike batters down on the bridge of
In the trigger I have something like this. Feel free to edit it for what combo of poisons you think would be effective.
outp 2 grimleaf
outp nann
outp bukandas
hyperactivity
rub grimleaf on @knife
rub grimleaf on @knife
rub nann on @knife
rub bukandas on @knife
stab @t
stab @t
touch @t
Jitsu used to work on knives for stabbing but alas no more.
The success of landing this attack is patience. You don't want to be in the same location as your target when you wind up a hammerfist or they will pent or just leave the location.
-note- You could use smokerings to hide a wind up -
What you want to do is get the fight to a place where your moving slowly away from them and they are the ones persuing you. For maximum safety wind it up right before your malloran comes up so when someone comes into your location that will waste a balance hitting your malloran or from removing it and then you'll take minimum damage before your hammerfist and successful hyperstab hits.
This is a great way to kill knights (though risky as you may have to eat a jj or 2 to land it) seers, or others who are great at curing or not so great in being lured into traps. It can do around 1500 damage.
For those who have double claw you could set up a trigger to hyperactivity that instead.
Sunday, March 7, 2010
Thursday, February 25, 2010
Setting Up Pipes
This post I'd like to talk about setting up a good solid system for using your pipes. I use an older version of Zmud but hopefully you'll be able to adapt what I'm saying here to work for the client of your choice.
To start out with have at minimum three pipes with one of them being a blowpipe.
Info Inv pipe will give you a list of all the pipes in your inventory along with their numbers.
pipe111111
pipe22222
pipe33333
These will just be used as examples. Change the numbers to the pipes you currently carry.
It's wise to use numbers when writing your settings and another system for easily swapping out replacement pipes if you lose your old ones.
To set up variables for your pipes type this in your command bar if using Zmud (you can create a new variable and set it up that way if using another client)
megpipe = pipe11111
arkpipe = pipe22222
mallpipe = pipe33333
Now if you lose your pipe11111 and buy a pipe12345 you can just do megpipe = pipe12345 and your aliases to use them will work just the same.
Create these aliases
name - meg
light @megpipe
smoke @megpipe
name - ark
light @arkpipe
smoke @arkpipe
name - mal
light @mallpipe
smoke @mallpipe
Now create aliases to refill your pipes
name - rmeg
outp megillos
fill @megpipe with megillos
light @megpipe
smoke @megpipe
name - rark
outp arkasu
fill @arkpipe with arkasu
light @arkpipe
smoke @arkpipe
name - rmall
outp malloran
fill @mallpipe with malloran
light @mallpipe
smoke @mallpipe
Some people like to use a system where they auto fill their pipes once it runs out. I've attempted this myself but run into problems so it's up to you on what your most comfortable with. I tend to fight 80% manual with 20% triggers but everyone is different.
First Post! Mission Statement
Hi everyone. and hopefully other rangers who stumble upon this site. I'm Sajora and have been a Ranger since 1998. Avalon was my very first MUD and I was smitten but it wasn't until I was introduced to the harsher realities by being stripped and overall stomped on that I had a strong desire to learn how to fight.
I didn't have any trainers or teachers really and the process of learning was a slow one of trial and error and pestering good fighters of other professions for whatever tips they could give. I enjoyed it immensely and would still charge out there and fight anybody I could at any size with no equipment if anything just to get the jitters out. My hands would shake horribly every time I got jumped and once I finally got past the panic stage I loved taking control back by being the aggressor.
I struggled with fighting for about 6 years until finally things just started to "click" and started to have more and more success and over the years have developed a slew of tactics for different situations and even for individual players.
Here is a quick resume.
I've won multiple gems and competed in the last ordination. I have been Justice Minister of every city I was a citizen of and Guildmaster off and on for a time. My strengths have been my offensive speed and quarterbacking group fights.
Currently I'm inactive in the lands due to time constraints but training other Rangers how to fight has always been one of my greatest joys and I hope this blog will be a good resource for that and to get my ideas out. My goal is to get other rangers fighting ready a lot quicker then the 6 years it took me and while the quickest way to learn is to get out there and fight the biggest meanest enemies you can I hope to post theories and stradegies as well as ideas of streamlining your settings to have the most success.
Avalon is going through a big transition right now with the specialty skill sets as well as globestaves which add a new dimension to fighting. Because I'm inactive some of my ideas may end up becoming a bit outdated until I play again and get my hands on the new abilities. If anyone has specific questions or tips for fighting specific players feel free to let me know.
I will warn you that writing and grammar aren't my strong points so you may be faced with some disjointed ideas and typos. Don't hold it against me too hard ;)
I didn't have any trainers or teachers really and the process of learning was a slow one of trial and error and pestering good fighters of other professions for whatever tips they could give. I enjoyed it immensely and would still charge out there and fight anybody I could at any size with no equipment if anything just to get the jitters out. My hands would shake horribly every time I got jumped and once I finally got past the panic stage I loved taking control back by being the aggressor.
I struggled with fighting for about 6 years until finally things just started to "click" and started to have more and more success and over the years have developed a slew of tactics for different situations and even for individual players.
Here is a quick resume.
I've won multiple gems and competed in the last ordination. I have been Justice Minister of every city I was a citizen of and Guildmaster off and on for a time. My strengths have been my offensive speed and quarterbacking group fights.
Currently I'm inactive in the lands due to time constraints but training other Rangers how to fight has always been one of my greatest joys and I hope this blog will be a good resource for that and to get my ideas out. My goal is to get other rangers fighting ready a lot quicker then the 6 years it took me and while the quickest way to learn is to get out there and fight the biggest meanest enemies you can I hope to post theories and stradegies as well as ideas of streamlining your settings to have the most success.
Avalon is going through a big transition right now with the specialty skill sets as well as globestaves which add a new dimension to fighting. Because I'm inactive some of my ideas may end up becoming a bit outdated until I play again and get my hands on the new abilities. If anyone has specific questions or tips for fighting specific players feel free to let me know.
I will warn you that writing and grammar aren't my strong points so you may be faced with some disjointed ideas and typos. Don't hold it against me too hard ;)
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